Research Methodology
In-depth research process to understand the audio content needs and aspirations of the students at NID.
Other works
Que, an assistive device which enhances the dish washing experience of upper limb disabled users at NID
Product visualisation of the Omega Speedmaster watch
What if the packaging of a product could double up as a toy after use?
Group project - Wearable hand sanitiser case with an incorporated ID card holder.
Can we reimagine how a user with hand tremors might navigate through a screen?
How do we Empower individuals on the autism spectrum in an overpowering noisy environment?
What is the future of audio experience in the WFH lifestyle?
Portable torchlight with a functional lantern
How about a desktop mouse that can transform 2D to 3D?